^i need to blow this up(might want to sell a few similar joints), but the resolution is sheitty(source materials that i use to do these things are off the web, 72dpi). any graphic designers on this site? what is the "best" way to dither the sheit or whatever so that i can blow it up to about say 12x18" (and print with like 150 dpi)?
i know there's programs for that, but what's the best way with photoshop? i dont mind making some additional layers and doing something like a cutout filter (since it is cartoony anyway), and messing with the layer channels... or i could make it vector like i guess... any idea what would be the most efficient way of going about this? thanksNadvance.
a godard car crash inspired diorama i made a month ago
Damn thats cool!
Are they 'real' toy baby parts at the bottom, or photographs?
Just out of interest what inspired you, to get inspired, by car crashes? Or was it a Goddard thing.
I once did an exhibition of photographs around crash sites. The weekend before it was opened to the public, I totalled my car, and turned up to the opening night, in a neck brace. Still creeps me out a bit today.
^i need to blow this up(might want to sell a few similar joints), but the resolution is sheitty(source materials that i use to do these things are off the web, 72dpi). any graphic designers on this site? what is the "best" way to dither the sheit or whatever so that i can blow it up to about say 12x18" (and print with like 150 dpi)?
i know there's programs for that, but what's the best way with photoshop? i dont mind making some additional layers and doing something like a cutout filter (since it is cartoony anyway), and messing with the layer channels... or i could make it vector like i guess... any idea what would be the most efficient way of going about this? thanksNadvance.
The one with the bald headed guy can be done by simply enlarging it (image size > change to 150 or 300 dpi > enlarge further to - say - 400%). Then you can use gaussian blur to smooth it out (filters > gaussian blur) and get rid off the worst jpeg shit. Then you can rasterize the thing (filter > pixilate > color halftone > probably with 4, 8 or 12 radius). The raster can be really fine or bold like a pop-art painting.
The other one is more difficult. If you do the same as described above, you'll lose information since it's a line-drawing. You may end up with something that's cool too, but the raster thing comes more natural with photo material. If I had to enhance something like that I would either trace it with Flash (first enlarge it anyway). It might be too blurred for a good result though. Maybe re-create it?
Comments
fucking ill...
A-Ko???
These are all dope!
Mike Giant has some serious skills.
This is a painting I commissioned from an amateur artist.
It's taken from a photograph of Felix Feneon:
An original Mike 2600 stencil painting.
A creepy photo my sister took of my nephew wearing a Ronald Reagan mask.
An inexcusibly blurry image of something I won by popping baloons with darts at the state fair 15 years ago.
A beautiful painting by my lovely mother.
It looks like you are about to throw that on the griddle and cook it!
COMEDY! I thought that painting was Scott Ian when I first saw it! LOL!
lovin the pig poster, the giant / dalek poster, and that magic jackson collage.
i have way too much stuff hanging up to show it all, so here are the highlights...
"Carnivore" by George Thompson.
Converge / Cave-In poster by Aaron Horkey.
Awesome Peggy Lee / Jack Jones album cover (illustration by Joe Garnett).
fucking unbelievable
^on my wall right now...
^i need to blow this up(might want to sell a few similar joints), but the resolution is sheitty(source materials that i use to do these things are off the web, 72dpi). any graphic designers on this site? what is the "best" way to dither the sheit or whatever so that i can blow it up to about say 12x18" (and print with like 150 dpi)?
i know there's programs for that, but what's the best way with photoshop? i dont mind making some additional layers and doing something like a cutout filter (since it is cartoony anyway), and messing with the layer channels... or i could make it vector like i guess... any idea what would be the most efficient way of going about this? thanksNadvance.
a godard car crash inspired diorama i made a month ago
Damn thats cool!
Are they 'real' toy baby parts at the bottom, or photographs?
Just out of interest what inspired you, to get inspired, by car crashes? Or was it a Goddard thing.
I once did an exhibition of photographs around crash sites. The weekend before it was opened to the public, I totalled my car, and turned up to the opening night, in a neck brace. Still creeps me out a bit today.
Thrift store photo
Trash can painting, artist unknown
FORTRAN FOR LIFE
yes! album cover material.
KEEP THEM 'PUTERS PUTIN'
AUNTIE HOUSE?
this is amazing.
magic jackson [/b]
that painting is incredible.
This was the cover of the first CD mix I made with my G5; it completely captured how I felt about my computer.
- J
The one with the bald headed guy can be done by simply enlarging it (image size > change to 150 or 300 dpi > enlarge further to - say - 400%). Then you can use gaussian blur to smooth it out (filters > gaussian blur) and get rid off the worst jpeg shit. Then you can rasterize the thing (filter > pixilate > color halftone > probably with 4, 8 or 12 radius). The raster can be really fine or bold like a pop-art painting.
The other one is more difficult. If you do the same as described above, you'll lose information since it's a line-drawing. You may end up with something that's cool too, but the raster thing comes more natural with photo material. If I had to enhance something like that I would either trace it with Flash (first enlarge it anyway). It might be too blurred for a good result though. Maybe re-create it?
Here's a page I did that's on my wall.
painting by a friend in high school while on 12 coricidin,
(actual size about 3'h x 2'w)